What you will learn
- How to use theoretical design frameworks, target audience information and game psychology to aid in the game design process.
- How to define success for your game, evaluate its viability, and design and prototype the game idea you have selected.
- How to produce and finalize your game, including finalizing card games and board games and designing packaging and a clear rule book.
- How to achieve game balance through various tools, including fairness, challenge versus success, simplicity and complexity, dominant strategies, and skill versus chance.
Program Overview
Expert instruction
3 high-quality courses
$357
USD
For the full program experience
Courses in this program
LaSalleX's Introduction to Game Design XSeries Program
- Introduction to Psychological Aspects of Game Design
- Introduction to Game Design: Process and Creation
- Introduction to Game Design: Game Systems and Balance
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