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This course designed by LaSalle College Vancouver, crowned the #1 undergraduate school in Canada for video game design by the Princeton Review for 10 years in a row, offers a comprehensive exploration of the video game industry, focusing on the evolution, trends, and challenges faced by 3D modelers.
Learners will gain insights into technical constraints, emerging technologies, and various 3D modeling programs used around the world nowadays.
They will develop a deep understanding of the video game industry dynamics and navigate the complex landscape of game development which will help them adopt the best possible strategies in their future endeavors as professional Modelers.
Whether you are an aspiring 3D Modeler, a seasoned professional, or a curious enthusiast, this course empowers you to thrive in the fast-paced and dynamic world of 3D Modeling for Video Games.
Understand the landscape of the video game industry.
Identify and address technical constraints and challenges of 3D Modeling.
Explore industry-standard 3D modeling software and tools.
Module 1: Introduction to 3D Modeling History
Module 2: Exploring gaming platforms and 3D engines
Module 3: Understanding game production, constraints, and technologies
Module 4 Discovering 3Ds Max and other 3D programs
Module 5 Using the main menus of 3Ds Max