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This course introduces the fundamental concepts underpinning Project-Based Learning, and how you can apply it with programmable devices to bring STEM & Computing to life in the classroom.
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Arm’s first professional development course introduces you to the core elements of physical computing. This includes common Arm-based hardware platforms such as Arduino, Raspberry Pi and micro:bit, as well as the learning theories and concepts that underpin a Project-Based Learning pedagogy. The course helps you transform your approach to teaching Computer Science in the classroom, sharing best practice and practical guides to give all learners the opportunity to develop and practice a broad range of STEM skills.
The course explores how physical computing devices can enable educators to apply a constructionist approach to computing in the classroom, using real-world contexts to engage and inspire learners to be creative with technology.
Familiarity with Computing subject knowledge and its practical application, along with basic knowledge of electronics/hardware/boards/sensors.
Module 1 Introduction
Module 2 Required hardware and software (micro:bit, Arduino, Raspberry Pi)
Module 3 The big picture of physical computing
Module 4 Brief description of the orthodoxies
Module 5 The big picture of learning
Module 6 The ASP approach
Module 7 Comprehensive reflection on many learning theories
Module 8 Comprehensive reflection on many teaching approaches
Module 9 Computational thinking
Module 10 Classroom investigation