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Ian Schreiber

Game Designer, Author, and Adjunct Professor at Rochester Institute of Technology

Major works

  • Schreiber I. (2008). Challenges for game designers. Charles River Media.
  • Schreiber I. (2011). Breaking into the game industry. Delmar Cengage Learning.
  • Schreiber I. (2021). Game balance. Productivity Press.

About me

Ian Schreiber is a Co-founder of Global Game Jam, the largest in-person game creation event in the world. He has worked on five published game titles and has developed training/simulation games for two Fortune 500 companies.

He has taught game design and development at a variety of schools and workshops, and has been on the faculty of Ohio University, Columbus State Community College, Rochester Institute of Technology, and Savannah College of Art and Design.

He has also shared his expertise in the gaming field through three books that he has co-authored - Challenges for Game Designers, Breaking into the Game Industry and Game Balance.